| ... | ... | @@ -1,30 +0,0 @@ |
| 1 | | "use strict"; |
| 2 | | |
| 3 | | // One-off: apply the widget asset-catalog wiring to the already-generated |
| 4 | | // ios/ project so the current build compiles ExpoWidgetsTarget/Assets.xcassets |
| 5 | | // without a full `expo prebuild`. The durable equivalent lives in |
| 6 | | // plugins/withWidgetLogoAsset.cjs and runs on prebuild. |
| 7 | | |
| 8 | | const path = require("path"); |
| 9 | | const fs = require("fs"); |
| 10 | | |
| 11 | | const xcodePath = require.resolve("xcode", { |
| 12 | | paths: [ |
| 13 | | require.resolve("@expo/config-plugins", { paths: [require.resolve("expo/package.json")] }), |
| 14 | | ], |
| 15 | | }); |
| 16 | | const xcode = require(xcodePath); |
| 17 | | const { addWidgetAssetCatalog } = require("../plugins/lib/addWidgetAssetCatalog.cjs"); |
| 18 | | |
| 19 | | const pbxprojPath = path.join(__dirname, "..", "ios", "T3CodeDev.xcodeproj", "project.pbxproj"); |
| 20 | | const proj = xcode.project(pbxprojPath); |
| 21 | | proj.parseSync(); |
| 22 | | |
| 23 | | const added = addWidgetAssetCatalog(proj, { targetName: "ExpoWidgetsTarget" }); |
| 24 | | |
| 25 | | if (added) { |
| 26 | | fs.writeFileSync(pbxprojPath, proj.writeSync()); |
| 27 | | console.log("Added widget asset-compile phase to ExpoWidgetsTarget."); |
| 28 | | } else { |
| 29 | | console.log("No change: phase already present."); |
| 30 | | } |