| 1 | /** |
| 2 | * Stores refreshable scoped values. |
| 3 | * |
| 4 | * A `Resource<A, E>` keeps the latest successful or failed acquisition result. |
| 5 | * It can be read repeatedly, refreshed manually, or refreshed automatically on a |
| 6 | * schedule. Resource acquisition runs in a scope, so replacements and final |
| 7 | * cleanup release the resources owned by previous values. |
| 8 | * |
| 9 | * @since 2.0.0 |
| 10 | */ |
| 11 | import * as Context from "./Context.ts" |
| 12 | import * as Effect from "./Effect.ts" |
| 13 | import * as Exit from "./Exit.ts" |
| 14 | import { identity } from "./Function.ts" |
| 15 | import { PipeInspectableProto } from "./internal/core.ts" |
| 16 | import type { Pipeable } from "./Pipeable.ts" |
| 17 | import { hasProperty } from "./Predicate.ts" |
| 18 | import type * as Schedule from "./Schedule.ts" |
| 19 | import type * as Scope from "./Scope.ts" |
| 20 | import * as ScopedRef from "./ScopedRef.ts" |
| 21 | |
| 22 | const TypeId = "~effect/Resource" as const |
| 23 | |
| 24 | /** |
| 25 | * A `Resource` is a value loaded into memory that can be refreshed manually or |
| 26 | * automatically according to a schedule. |
| 27 | * |
| 28 | * **When to use** |
| 29 | * |
| 30 | * Use to model a scoped value whose latest acquisition result is kept available |
| 31 | * for repeated reads and can be refreshed manually or on a schedule. |
| 32 | * |
| 33 | * @see {@link manual} for creating a resource refreshed by the caller |
| 34 | * @see {@link auto} for creating a resource refreshed according to a schedule |
| 35 | * @see {@link get} for reading the currently stored acquisition result |
| 36 | * @see {@link refresh} for forcing a new acquisition |
| 37 | * |
| 38 | * @category models |
| 39 | * @since 2.0.0 |
| 40 | */ |
| 41 | export interface Resource<in out A, in out E = never> extends Pipeable { |
| 42 | readonly [TypeId]: typeof TypeId |
| 43 | readonly scopedRef: ScopedRef.ScopedRef<Exit.Exit<A, E>> |
| 44 | readonly acquire: Effect.Effect<A, E> |
| 45 | } |
| 46 | |
| 47 | /** |
| 48 | * Returns `true` if the specified value is a `Resource`. |
| 49 | * |
| 50 | * **When to use** |
| 51 | * |
| 52 | * Use to validate unknown values at runtime boundaries before treating them as |
| 53 | * `Resource` values. |
| 54 | * |
| 55 | * **Details** |
| 56 | * |
| 57 | * This predicate narrows the input to `Resource<unknown, unknown>`. |
| 58 | * |
| 59 | * @category guards |
| 60 | * @since 4.0.0 |
| 61 | */ |
| 62 | export const isResource: (u: unknown) => u is Resource<unknown, unknown> = ( |
| 63 | u: unknown |
| 64 | ): u is Resource<unknown, unknown> => hasProperty(u, TypeId) |
| 65 | |
| 66 | const Proto = { |
| 67 | ...PipeInspectableProto, |
| 68 | [TypeId]: TypeId, |
| 69 | toJSON() { |
| 70 | return { |
| 71 | _id: "Resource" |
| 72 | } |
| 73 | } |
| 74 | } |
| 75 | |
| 76 | const makeUnsafe = <A, E>( |
| 77 | scopedRef: ScopedRef.ScopedRef<Exit.Exit<A, E>>, |
| 78 | acquire: Effect.Effect<A, E> |
| 79 | ): Resource<A, E> => { |
| 80 | const self = Object.create(Proto) |
| 81 | self.scopedRef = scopedRef |
| 82 | self.acquire = acquire |
| 83 | return self |
| 84 | } |
| 85 | |
| 86 | /** |
| 87 | * Creates a `Resource` that must be refreshed manually. |
| 88 | * |
| 89 | * **When to use** |
| 90 | * |
| 91 | * Use when you need manual control over resource refresh timing rather than an |
| 92 | * automatic schedule. |
| 93 | * |
| 94 | * @see {@link auto} for schedule-driven automatic refreshes |
| 95 | * @see {@link refresh} to manually trigger a resource refresh |
| 96 | * @category constructors |
| 97 | * @since 2.0.0 |
| 98 | */ |
| 99 | export const manual = <A, E, R>( |
| 100 | acquire: Effect.Effect<A, E, R> |
| 101 | ): Effect.Effect<Resource<A, E>, never, Scope.Scope | R> => |
| 102 | Effect.contextWith((context: Context.Context<R>) => { |
| 103 | const providedAcquire = Effect.updateContext( |
| 104 | acquire, |
| 105 | (input: Context.Context<never>) => Context.merge(context, input) |
| 106 | ) |
| 107 | return Effect.map( |
| 108 | ScopedRef.fromAcquire(Effect.exit(providedAcquire)), |
| 109 | (scopedRef) => makeUnsafe(scopedRef, providedAcquire) |
| 110 | ) |
| 111 | }) |
| 112 | |
| 113 | /** |
| 114 | * Creates a `Resource` that refreshes automatically according to the supplied |
| 115 | * schedule. |
| 116 | * |
| 117 | * **When to use** |
| 118 | * |
| 119 | * Use when a resource should refresh in the background according to a schedule |
| 120 | * for the lifetime of its scope. |
| 121 | * |
| 122 | * @see {@link manual} for caller-controlled refresh timing |
| 123 | * @see {@link refresh} to trigger a refresh explicitly |
| 124 | * |
| 125 | * @category constructors |
| 126 | * @since 2.0.0 |
| 127 | */ |
| 128 | export const auto = <A, E, R, Out, E2, R2>( |
| 129 | acquire: Effect.Effect<A, E, R>, |
| 130 | policy: Schedule.Schedule<Out, unknown, E2, R2> |
| 131 | ): Effect.Effect<Resource<A, E>, never, R | R2 | Scope.Scope> => |
| 132 | Effect.tap( |
| 133 | manual(acquire), |
| 134 | (self) => Effect.forkScoped(Effect.repeat(refresh(self), policy)) |
| 135 | ) |
| 136 | |
| 137 | /** |
| 138 | * Retrieves the current value stored in this resource. |
| 139 | * |
| 140 | * **When to use** |
| 141 | * |
| 142 | * Use to read the value currently cached by a `Resource`. |
| 143 | * |
| 144 | * **Gotchas** |
| 145 | * |
| 146 | * If the resource currently stores a failed acquisition result, the returned |
| 147 | * effect fails with the stored error. |
| 148 | * |
| 149 | * @see {@link refresh} to re-run acquisition and update the stored value before a later read |
| 150 | * |
| 151 | * @category getters |
| 152 | * @since 2.0.0 |
| 153 | */ |
| 154 | export const get = <A, E>(self: Resource<A, E>): Effect.Effect<A, E> => |
| 155 | Effect.flatMap(ScopedRef.get(self.scopedRef), identity) |
| 156 | |
| 157 | /** |
| 158 | * Re-runs this resource's acquisition effect and updates the current value. |
| 159 | * |
| 160 | * **When to use** |
| 161 | * |
| 162 | * Use to force an existing `Resource` to reacquire its value at a |
| 163 | * caller-controlled point. |
| 164 | * |
| 165 | * **Details** |
| 166 | * |
| 167 | * When acquisition succeeds, refreshing replaces the value stored in the |
| 168 | * resource's scoped reference and releases resources associated with the |
| 169 | * previous value. |
| 170 | * |
| 171 | * **Gotchas** |
| 172 | * |
| 173 | * If acquisition fails, the returned effect fails and the previously stored |
| 174 | * result is left as what `get` reads. |
| 175 | * |
| 176 | * @see {@link get} for reading the current stored value |
| 177 | * @see {@link manual} for resources refreshed only by caller action |
| 178 | * @see {@link auto} for schedule-driven automatic refreshes |
| 179 | * |
| 180 | * @category resource management |
| 181 | * @since 2.0.0 |
| 182 | */ |
| 183 | export const refresh = <A, E>(self: Resource<A, E>): Effect.Effect<void, E> => |
| 184 | ScopedRef.set(self.scopedRef, Effect.map(self.acquire, Exit.succeed)) |